This tutorial shows the 3D modeling process of a skull using Zbrushcore. The model is based on a character from the COCO universe that came out during the short called "Dante's Lunch".
The purpose of this video is to show how to use Zbrushcore and make an object with a quality level high enough to print in 3D and even paint and get good quality renders.
I hope you enjoy.
Printer Brand:
Prusa
Printer:
Prusa Clone
Rafts:
Doesn't Matter
Supports:
Yes
Resolution:
0.1
Infill:
no
Notes:
I have printed this model smaller than the original file ( 30mm wide and 20mm wide) and still preserve its main details.
Pixar COCO skull modeling tutorial
This mode was done in Zbrushcore from start to end. Here you could watch the full modeling tutorial. The video has spanish audio, but it is quite easy to follow. The nex week I will upload english CC to the video or I will upload a new video using english audio.