by MarcLeptic
Here's my sculpt of the Anthem Ranger. My goal was to recreate a high poly version which was designed for 3D printing.
It was a labor of love, and is of course based on the EA website reference materials.
If you would like to see more, come visit me, and help me out:
https://www.patreon.com/MarcLeptic
If you make this, come show me, tell me if you had any issues.
There are 2 scale versions in the download:
1:12 is split 2 files (in 3 parts) with invisible seams at the leg armour edges.
It prints faster & with less risk as 2 prints since there is less wasted support material
When gluing the legs on, make sure the ranger is standing so everything is nice and level.
These 2 parts can be scaled up as large as your printer will go. The model has an unnecessarily large polygon count. NOTE: The larger it is, the more gap will be present between the thighs and torso [more glue needed] At the original scale, the parts fit snug.
1:18 has additional structure to make the feet, hands, and legs stronger (you can't see the detail anyway.)
Reference materials:
https://www.ea.com/games/anthem/gameplay-features/ranger-javelin
https://www.youtube.com/watch?v=rwvUjAv6pxg&t=3s
Printer Brand:
MK3
Printer:
Notes:
I printed with about 5 different PLA rolls, none had any negative impact to worry about.
I recommend you slice it with CURA, using experimental Tree supports.
If there is a good reason you can't use Cura, let me know and I'll bake the supports into the STL files.
CURA Experimental Tree supports:
Tree Support Branch Angle : 55
confirm that both hands and the bars on the chest have been supported
CURA experimental supports sometimes bugs out. If something didn't get supports, first try to re-slice it and see if that improved it.
Tree Support Branch Distance 0.5mm
Tree Support Branch Diameter 2mm
Tree Support Branch Diameter Angle 1degree
** This one is important to prevent the supports from tunnelling between the leg supports. Plus, it makes them easier to remove.
Tree Support Collision Resolution 0.05 mm (?? smaller is better i guess)
Be very careful when removing the supports on the legs and the hands. The tree supports will interweave with the model. I have removed model parts (thumbs) too often while freeing it from supports.