3D scan of a garden Gargoyle using Meshroom (Free photogrammetry software). Mesh cleaning using Meshlab and Meshmixer, Additional sculpting using Sculptris.
Printer Brand:
Creality
Printer:
Ender 3
Rafts:
No
Supports:
Yes
Resolution:
0.2mm but you can definitely go smaller
Infill:
10%
Filament: Eryone PLA Green
Notes:
Sliced and printed using experimental tree supports in Cura.
No post processing needed. I removed the tree supports by hand and the model was good to go.
First time use of Meshroom, Sculptris, Meshmixer, Meshlab and 3D Builder
Created a 3D scan of a garden Gargoyle using Meshroom (Free photogrammetry software) The result was impressive. I used 56 photos all around the object. This was the first time I had used Meshroom and it is very impressive considering it's completely free software. It's also very easy to use.
I was also testing MeshLab and Meshmixer as I had never used them before. Meshmixer was used to cut away useless parts of the scene until I had just the model of the gargoyle. I exported the mesh as an OBJ. A lot of the detail was lost on the actual Mesh as Meshroom seems to apply the fine detail with textures generated from the photos. There was also some holes in the Mesh under the chin and on the left wing I took the photos outside on a sunny day and tutorials suggest it's better to do this when it's overcast to avoid shadows but I was very impressed with the outcome.
I imported the scanned OBJ into Sculptris (also the first time I have used it) and I added the fine detail back into the mesh using the sculpting tools and once I was happy with it I exported it as a new OBJ. Lastly I used Microsoft 3D Builder to scale the model and prepare it for printing. Sliced it using Cura at 0.2mm layer height, with 10% cubic infill and used the experimental tree supports. After I had printed it i noticed that there are a couple of holes in the wings where the model is a bit thin, but on the whole I am very impressed with what can be achieved using completely free software.